
Problem statement
The University Sports Centre embarked on a digital transformation project to modernise their member experience.
Previously, the gym relied on an outdated paper-based membership sign-up process and class/activity booking sheets, which tied up Sports Centre staff during busy periods and required manual data entry. Additionally, direct communication with members was limited and the lack of self-service and inability to easily access facility booking availability were frequent complaints from customers.
A core team including Sports Centre management, Digital Services and Finance teams aimed to resolve these challenges by implementing a new digital sports management system and mobile app that would provide a self-service membership process, enhance communication and allow self service functionality for viewing availability and booking of fitness classes and sports facilities. The project also focused on improving building access with mobile-enabled entry, aligning with the university’s overall strategy to enhance student and staff experiences through digital tools and Sports Centre strategy to increase participation.

Understanding User Needs: Consultation and Persona Development
The core team adopted a user-centered design approach, consulting with a user group of students, staff, and community members. The goal was to gain an understanding of the diverse fitness needs and challenges faced by each user group.
Key insights from user research included:
- Busy Schedules: Users, particularly students and staff, struggled to fit fitness activities into their hectic academic and professional lives.
- Booking options: Booking facility hire or fitness classes required a visit to the centre or a telephone call, both options offered no prior visibility of available booking slots which caused scheduling issues for members.
- Mental Health: Many users expressed a desire for content related to wellness and mental health, recognising the connection between fitness and mental well-being.
To ensure the app design reflected real user needs, the team developed personas representing a typical user:
Persona: Jacob
A postgraduate student juggling coursework, extracurriculars, and part-time work. Jacob considers himself as a casual user, looking to improve his general fitness. Jacob’s fitness goals are to lose some weight and improve his overall body composition by visiting several times a week.
Goals
- Gain his target body composition and weight
- Having a good understanding of what is available at the Centre, to make informed decision about the types of activities, to achieve his goals
- Book and participate in activities that help him meet his fitness goals
- Visit the Centre a minimum amount of times to meet his goals and make good use of his paid membership
- Meet regularity with friends for group fitness activities
- Book facilities at a time that suits him and his close group of friends
- Managing fitness goals around a pre-existing/chronic injuries
- Make good choices based on his physical and mental health needs

The information provided by the user group, guided the persona creation, which in-turn guided the development of key app features, ensuring they directly addressed the unique needs of each user group.
Sports Management System provider
To select the right sports management solution and mobile app provider, the team conducted extensive research, identifying both business and user requirements. The selection process involved evaluating multiple vendors based on key factors such as:
- Scalability: The app needed to handle a growing user base, including students, staff, and external community members.
- User Experience (UX): High usability and ease of navigation were critical, particularly for accessing real-time booking information and signing up for memberships.
- Integration Capabilities: Seamless integration with the university’s Single Sign-On (SSO) system and building access technologies was essential or the ability to modernise building access through newer technology
- Customisation: The app had to be flexible enough to cater to different membership categories and support the specific needs of the sports centre.
- Reporting – the solution should provide reporting functionality to support business insights.
- Communication – provide communication opportunities to increase engagement and customer retention.
After a thorough evaluation, the university chose a provider known for their robust customisable solutions, integration capabilities and commitment to on-going development. The app offered future-proof features, allowing the university to scale and add new functionality as needed.
Feature Development to Address User Needs

Based on user research, the core team created a feature list to ensure the app solved the key challenges raised by the personas:
- Membership Sign-up and Categorisation:
To remove confusion by the variety of membership types (e.g., student, staff, community), additional development simplified this process to ensure customers were placed on the correct membership category. This feature reduced sign-up confusion and ensured users were accurately categorised. - Real-Time Availability and Booking:
The app allowed users to view the availability of fitness classes, and sports facilities in real time, making it easy to find and book activities. The ability to choose an activity by duration and type helped users select classes that fit their schedules. - Mental Health and Wellness Resources:
Recognizing the link between fitness and mental health, the app directed students and staff to university-provided mental health resources when appropriate. - Seamless Building Access:
The mobile app was integrated with the sports centre’s entry systems, allowing users to scan their mobile devices to gain entry, removing the need for physical fobs. This not only sped up entry but also eliminated the inconvenience of misplaced or forgotten fobs.
Addressing Business Challenges
The implementation of a new sports management system and app was aimed at enhancing the customer journey experience and improving business operations.
Key Business Solutions:
- Self-service: Allow online self-service functionality for booking and joining for customers. Allow bookings of both court space and classes online with online reservations and payments.
- Communications: Introduce scheduled automatic customer digital communications via email, for marketing and operational use.
- Push Notifications: The mobile app provides timely notifications to members about centre closures, maintenance, changes to facility availability, and news.
- Reporting: the new management system provides real time reporting which gives management access to data insights eg. Monitor occupancy levels at classes to help inform future class timetables.
- One stop shop: The App provides sports centre information all in one place. Customers can find details of instructors, programmes, personal training, fitness assessment, class timetables all in one place.
- Digital Membership Process: The paper-based system was replaced with an entirely digital sign-up process within the app and through web based online services, reducing administrative overhead and improving user experience.
These solutions improved operational efficiency, with the sports centre experiencing a reduction in manual processing time for memberships and class bookings.
Usability Testing and Iterative Improvements

Using a full interactive prototype, the core team conducted usability testing with a small group of representative users (students, staff, and community members). The testing revealed several areas for improvement:
- Button labelling: Initial testing showed that users had difficulty navigating the app to find key features such as booking and membership information. As a result, clearer button labels and a more intuitive navigation flow were added.
- Sign-up process: Users found the membership categorisation feature helpful but still encountered confusion with specific steps in the sign-up flow. Based on this feedback, we simplified the process by reducing unnecessary steps and wrote instructional content clearer.
- Class/Facility hire duration chips: Chip UI elements which aimed to highlight the duration of a fitness class were not clear towards their purpose, the use of additional iconography helped user better understand these functional elements.
- Content length: The vertical length of certain screens caused users to miss key information or took additional time to find key ‘call to action’ buttons. We reduced content by rewriting information to be more concise and improved the hierarchy and ordering of content.
“I can book a class when it suits me, rather than waiting for the Sports centre to be open”
“The app is easy to navigate meaning I can book activities at my convenience.”
Design Language and Cohesion Across Platforms

A key goal of the project was ensuring that the mobile app’s design aligned with other apps and portals within our digital ecosystem, providing a consistent look and feel across all university platforms. The app’s design mirrored the visual identity of the newly released UniLincoln web app and planned roll-out of departmental website through our website platform, with:
- Consistent Use of Branding Elements: The same typography, color schemes, and iconography were used to ensure a seamless experience across platforms.
- Unified User Experience: Whether accessing the student portal, campus services, or the sports centre app, users experienced a cohesive interface, reducing the learning curve for new users.
This consistency not only enhanced brand recognition but also contributed to a unified digital experience for users.
Project Outcomes and Measurable Success
The implementation of the new sports management system, mobile app and improved building access was completed on schedule, just ahead of the new academic year, Sept 24. The results have been overwhelmingly positive:
- Increased participation: The Sports Centre’s strategic aim is to get “more people more active more often”, In the current academic year 1800+ active members are now using the centre, an increase of over 45% over the previous year. Despite the increase in active members the administration of bookings and membership signups have improved through better self-serve functionality online.
- Reduction in Administrative Work: The digital sign-up process reduced paperwork, allowing staff to focus on more operational improvements.
- Restructure to improve member experience: As a result of the operational improvements, the Sports Centre team have restructured staffing to allow for increased centre opening times, increasing capacity for the higher numbers of members and giving more flexibility to customers.
1800+ Members
Improved administration and member experience
19hrs
Increase in opening hours due to refocused staff resourcing
Conclusion
The new sports management system & mobile app implementation for the University Sports Centre and Gym successfully addressed both user needs and business challenges, resulting in increased engagement, higher member satisfaction, and a more efficient administrative process. By focusing on user research, iterative design, and future scalability, the university has positioned itself to meet the evolving needs of its community, now and in the future.
Looking ahead, the team will continue to gather user feedback and roll out new features based on user needs to continually improve the customer experience.